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Dragonframe gopro
Dragonframe gopro









The units of distance will match the units settings in the Blender scene.To get an object to rotate with a pan/tilt/roll or heading/attitude/bank style, use the YXZ Euler rotation mode.In Dragonframe, import as a Raw Move or Arc Move depending on selected export type.

dragonframe gopro

The file will be saved to the same directory as the Blender project.

  • To export, enter a filename and click the export button.
  • To animate the axes, animate the position values in the tool panel, do not animate the location and rotation values for the actual referenced object.
  • The order they apear in will be order exported for Dragonframe.

    dragonframe gopro

    Axes can be organized by moving them up and down.LX/LY/LZ are position components and RX/RY/RZ are rotation components. Select the object and component in the axis box.The addon panel appears in the tools panel of the 3D view in a "Moco Export" tab when in object mode. Each axis can be named for your reference. Click "Add New MoCo Axis" to add a new axis.

    DRAGONFRAME GOPRO INSTALL

    To run the addon, open File -> User Preferences -> Addons -> Install Add-on from file -> Select the MoCoExportAddon.py file.The value that is exported for each axis is determined by a reference to some object in the Blender scene and the relevent component of the object's position: location X/Y/Z or rotation X/Y/Z. This allows a scene to be animated and previsualized in Blender, then finally executed in Dragonframe. This is a Blender addon to export motion control movement paths from Blender to Dragonframe.









    Dragonframe gopro