
The units of distance will match the units settings in the Blender scene.To get an object to rotate with a pan/tilt/roll or heading/attitude/bank style, use the YXZ Euler rotation mode.In Dragonframe, import as a Raw Move or Arc Move depending on selected export type.

The file will be saved to the same directory as the Blender project.

Axes can be organized by moving them up and down.LX/LY/LZ are position components and RX/RY/RZ are rotation components. Select the object and component in the axis box.The addon panel appears in the tools panel of the 3D view in a "Moco Export" tab when in object mode. Each axis can be named for your reference. Click "Add New MoCo Axis" to add a new axis.
DRAGONFRAME GOPRO INSTALL
To run the addon, open File -> User Preferences -> Addons -> Install Add-on from file -> Select the MoCoExportAddon.py file.The value that is exported for each axis is determined by a reference to some object in the Blender scene and the relevent component of the object's position: location X/Y/Z or rotation X/Y/Z. This allows a scene to be animated and previsualized in Blender, then finally executed in Dragonframe. This is a Blender addon to export motion control movement paths from Blender to Dragonframe.
